Posted by Liam on October 24th, 2009 |
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Article originally published on the french blog on 18 June 2009
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Land Grabs have just finished and still make play up a lot of chat lines, but it’s however an announcement from Marco which will hold most the attention of all players this month. Let us bury DOA of war and let us gather around what only can gather Entropians: the Cry Engine 2. Such a bone thrown daily into the arena to feed our desires for renewal, FPC has recently undertaken to provide us some Mini Teaser showing stopwatch in ten seconds (less three for the logo) the new capabilities which we will be able to enjoy in a few weeks. However even with this series of video previews that we gulp down such of tiny pizzas of aperitif, one day we will have to pass to the dish and the problem is that this last does not yet have definite date, because Marco|FPC announced it (without shouting it): the end of summer, if everything goes extremely well, should be the airstrip of the new big update. On the contrary we know, after the announcement made on Entropia Gateway, that the test phase of the VU 10 (heralding of CE2) is initiated. This mini-announcement has in fact nothing very particular, because even if many people begin to feel the thrill such the 5 minutes of waiting before the entrance to their favourite artist on stage, it’s necessary to read well that comments will arrive on this phase of testing in the next weeks. Therefore to envisage also (mis)chances that FPC announces that some things are still to be resolved and that the release is therefore postponed.
In form of quotation form, let us take back and cut the last two releases of Marco on Entropia Gateway (“The future of the planet Calypso” and “The reinvention of Calypso”) and let us see all the nice things which he assesses or that he promise to us. As a reminder to the youngest of you or to those who would have spent the last six years on another planet than Calypso, Marco Berhman was from the beginning involved in the development of Entropia Universe (Information Director) and in the relation with the community (Community Director) alongside of MindArk. In the eyes of Entropians, and more particularly the more ancient ones, it’s an emblematic figure because for a long time he was the only way to have valid and fair information, but also a wonderful scapegoat often wiping the shots of the community. He’s today the CEO of the planet Calypso (First Planet Company Director).
Marco at the Game Convention 2008
Original title by Marco: « The future of planet Calypso » (posted on March 20th, 2009)
Announce after analysis: «Plans, towards the infinity and beyond !»
Quotation : Sent by Marco
“MindArk has as objective to create a virtual world 3D fully immersive capable to provide high quality entertainment, education, e-commerce, and social network to everybody; together with a unique real cash economy, component to lead real businesses.“
Then there Marco begins strong. He will explain later in another press release (and it reassures us) that his various projects spread over eighteen years. Speaking today to institute in Entropia Universe a universe joining services such as education, e-commerce and a advanced social exchange platform can almost come close to utopia. And however bases are there. Let us put aside for a moment the exchange of virtual properties as well as social exchange that performs the players and let us imagine Entropia Universe as a universal and unique platform, but above all independent. What could it give? A kind of Web 3.0. It isn’t absolutely forbidden to receive in Marco’s dreams the Entropia Universe’s platform to allow to make all his real purchases by stores and virtual catalogues (this has already begun with New Oxford or the loot of real items, but … it stagnates) or to communicate vocally, visually and textually with his family and friends via Entropia Universe. By speaking with Duncan (owner and administrator of Entropia France and General of Faction Beta II) the other day we developed some more developed ideas, by taking some examples from daily life:
- You want to watch a film in any “legality” (sic!) and you’re fed up of your outdated and simplistic interface that offers you your operating system? You will only have to connect to the Entropia Universe and go to one of the cities hosting a cinema, to buy the movie of your choice by a VOD system and you will be able to enjoy in full screen the last box office’s success.
- Something unexpected at home, madam can’t make your favourite meal? No problem, after your last session of hunt on one of the planets of Entropia Universe you are hungry and you just have to teleport in one of the cities hosting one of the supermarkets of your country which is in partnership with the planet concerned. You order, pay in PED and the time of a few hundred hits to the machine of craft and your meal will be delivered to you.
These two examples are of course chosen randomly in a multitude of diverse ideas which could be applied in Entropia Universe. But just imagine that instead of using all services that Internet offers you via a browser, you could do it via the multimedia platform that offers your favourite game?
Quotation : Sent by Marco
“Separating this group (FPC) from the platform developers allowed them to define their own goal of providing a top class MMO, and shed its role as a “test bed” of sorts for the development of the Entropia platform.[...]The way this goal is intended to be realized is to refocus on game play, storyline, events and an overall engrossing and engaging experience for the user.“
Marco raises a very interesting point and I think one of the most decisive of next years for the planets that which are going to compose the Entropia Universe. Competition or influence?
Competition, because today the alternative is reduced. If a player doesn’t like what is going on Calypso he has no choice but to leave towards another MMO offering him another world and other activities. Tomorrow, that same player will have the choice between several planets as diversified as each other. And to do it he will not even need to purchase another subscription, create a new account or install a new game. He will just have to temporarily disconnect from the planet which doesn’t please him anymore and he will choose another one to blow for a few hours or to begin a new adventure.
Influence, because where MindArk sinned during many years with his planet “test”, the owners of new planets should be already informed and therefore not repeat some of their mistakes (delay to start the RP and events) or else to not launch activities that haven’t already had a big success on Calypso (New Oxford and its ghosts rooms, banks, etc. …).
Calypso was irremediably disguised as planet test, with its lands, its shops and its banks: such major projects which have more or less pierced and will be still present in a few years or completely forgotten. But Calypso disguised as a planet test with NEVERDIE also and his purchase of CND. Even if the American doesn’t own via CND as much asset that he will have with Next Island, it was a kind of opened question put down by the MindArk’s team: Is a player able to pay several thousand dollars for virtual property on which he has the hand? The answer being yes, it seemed logical to offer this type of investor the opportunity to pick a team and buy a full platform of game, in form of planet.
Marco (second from left) in May 2007 when the contract was signed between the CEO of MindArk (Jan Walter) and the CEO of the Chinese planet CRD (David Liu)
Marco original title: “The reinvention of Calypso” (posted on 15 May 2009)
Announce after analysis: «The communication, the weakness of FPC»
Quotation : Sent by Marco
“The reinvention follows suit with other recent reinventions of older concepts or icons in the media. The James Bond franchise was kick-started again with “Casino Royale”. The movie “Batman Begins” gave the caped crusader a new life after a series of less-than-stellar movies“
So we start with this very nice metaphor putting two monster of the box-office with the franchise recognized for decades in parallel with our brand new platform of game. Where the rub is, is that the very first appearances of the character of James Bond date of 1953 and the one of Batman of 1939. We can therefore think that effectively after half a century of existence each and several generations having seen both heroes under different forms it’s time to give them at new a helping boost in the eyes of the public. Calypso is in its sixth year and wanting to give it at new a helping boost wouldn’t tend to show a difficulty in keeping his players interested? Besides, the “reinvention” is a word which can disturb. As mentioned above, we expect that Entropia Universe uses in 100% all the multimedia aspect that has been slowly anticipated in recent years with various tests on Calypso. But as with James Bond or Batman, we don’t just expect more special effects than in the previous one. Careful to not rely on the praises of players only thanks to the graphic update. As Marco said, the players also expect a complete overhaul of the baselines and above all avoid putting forward too much the multimedia and entertainment capabilities at the risk of forgetting the “game” aspect. The balance must be fully controlled. Renewal yes, but for everyone and everywhere.
Quotation : Sent by Marco
“To deliver “you had to be there!” moments is vital. To experience larger-than-life happenings right before your eyes is fundamental. We have various ideas for future content into Planet Calypso that will make this drama more and more interactive, putting the avatars into the storyline, and thus being part of the creation of history in the Calypso timeline.“
Once again, Marco knows where and how to affect us and in which domain to promise some good days. With an announcement like this what can we hope? That the avatars play a direct role in the role-playing and that they are more integrated into the “essential instants”. Clearly probably more unique items which will mark the avatar owning it. Among examples on which we can quickly extrapolate: the “Unique Lady Kraster Helmet” which we now know that there will be no full set and which is unique, or more formerly the weapon “Unique Dub & McCormick Terminator” who has the name of the two rewarded, but this weapon, as the «Unique Legend War Axe», aren’t anymore for a long time in the hands of those who found them. We don’t sell our Oscar. Would MA have therefore found the parade with personalized items like jacket WOF and other Protection Of The Empire, which symbolize a receipt property for a part of RP played in the game? However between rarity and the “notable fact” it will be necessary to choose. Another option which can become very interesting, the integration of specific avatar in events. But for that it will be necessary to develop a little more these event and to fully put forward the winners of Merry Mayhem, for example, or the various heroes of the robots war (society or individual) and not just to give them some toys. Land Grabs already make this? Let’s see, a little of common sense, the era of LG’s heroes is over … since this year.
Quotation : Sent by Marco
“The corner stone of the Entropia experience has always been the real cash economy. This is one area I feel has been neglected some until now. “
By who exactly? Let us be good judges and observe both parties represented in front of the audience: developers and players.
The developers first of all because even if their mistakes are lower and that their approach of RCE is totally controlled on some points, it’s still accessible in some areas. With two examples among so many others we quickly fall on the interface of the auction, which can push back more than one investor and then to easiness of the free exchange of properties and money with among other things as his own society (inter-society bank) which is asked since years. Some mistakes erased with the arrival of CE2? We’ll see.
The players then, because on their side we still hear too many sentences like “Entropia is a casino,” “I’m only losing I earn nothing” or “it’s unfair.” The players (and MindArk had a bit of responsibility into) have since the beginning of the game confused two very different words: play and invest. First let us return to the big tirade of the last decade “Entropia is a casino.” We’ll do quickly, this sentence is false. Simply because in a casino that it’s be on black jack, on roulette or on poker, you take your money and you exchange it for tokens, which you play. In Entropia Universe you take your money and exchange it for PEDS, which you invest to exercise an activity. At no time you play it.
Oh I suspect that this explanation will not suffice you. I am aware of it. I’ll try for this summer to make an article on this big difference between Entropia and a Casino, but this beginning of explanation was essentially to return on our distinction between “play and invest.” Because effectively there are two ways to observe Entropia. According to ages and the social worlds we don’t see immediately the difference between playing in Entropia on one side, to enjoy and have a good time, regardless of the cost since it corresponds to your incomes, and investment on the other side, which is possible to make to begin on the same way as in real life, a thriving activity. This is besides something that few people saw coming in the very beginning of the game. Now, views have changed and we can besides see before making a deposit on the Entropia’s website the sentence “think about future, invest in your avatar” which was not actuality before and that was not during many years put forward by the developers.
So yes, if Marco thinks that the economic situation has been neglected it will be necessary to review its approach, but on both sides, all together.
Quotation : Sent by Marco
“The final area I am going to address is communication. I want FPC and the community to work together in a mutual understanding of what is going on and what the future holds. I believe that as long as people feel they have final say – are given the choice – then they are much more patient when rough patches arise. I want to have a bigger level of openness than before, because I firmly believe it creates a dynamic win-win situation. Constructive criticism is good; whining and frustration is not. “
Let’s go now in the heart of the subject. I’m going to tell you a story: once upon a time the French website regrouping the French community of Entropia (at least the vast majority attending the forums) which contacted FPC with the intention to propose them about twenty questions posted by the members and after receiving Franck|FPC’s strong approval and once questions selected and sent … silence was as weighing as the heat prevailing in south Fort Pandora, in the Eudorian desert. It was over a month and a half ago that the questions were sent and we still don’t have anything. So actually there is no reason to whine and even less to frustrate. On the contrary let’s go to constructive criticism as please to quote Marco: must we really, because of FPC, feel faulty for not being able to exercise one of the wishes of our members have requested? Especially when they ask us some news and that we can’t provide any to them, Franck not answering to our mails. Then, shall we, whereas MS9 receives a photo of Emma in the environment of CE2 to make a contest on EF, feel us put aside while firstly the French community is currently on a curve which grows from month to month and secondly, we have also made requests for “mini contest” to offer to our members in partnership with FPC?
No. Because we are, of course, not like that. This is not our way to be. For the moment the French don’t blench. This community who, at the international level, has nothing to envy to some of its neighbours. France’s position in the Entropia Universe is not anymore to justify or prove.
On the contrary where she completely blends herself in the international mass constituting the Entropia Universe, it’s in perplexed movement who became established in front of developers these last years concerning the said communication. Moreover, it’s no longer useful to clone many debates and the many complaints that have taken place on the forums since the creation of the universe, or more recently concerning information filtering on CE2.
Wanting to keep secrets and surprises is a thing, but doing this FPC is faced to a hungry public, almost rickety after months fed with some rare pictures and more recently with short videos. The result? A huge part of players want to decide of their future on the Entropia Universe with the arrival of CE2. One more pressure for developers who already have a tasks book well filled.
Quotation : Sent by Marco
“The above stipulates the general path ahead for Planet Calypso and for First Planet Company. One thing I want to say right now is that I see this as long term overall goals. To add all the components require years of development. Some things will come quickly; some will take a lot of time and will be down-prioritized based on the current situation at the time of decision. If you are patient then we will, together with you, create a kick-ass MMORPG and a no-bullshit atmosphere in the community. “
I really want for my part to say that this article is aimed only to begin this strong communication between FPC and its players, throwing some ideas, discuss the good and bad things. More clearly: to show that yes, we are all concerned and interested by Marco’s messages, then let’s do all together to grow once again this adventure that follow us since 2003. Marco always use to receive, from the players, the most beautiful praises as the most redundant complaints, but if he’s getting out safe since 2003 it’s also that it does not displease him. He should then find his count in each paragraph of this article and in the comments which will follow it. Long-term goals or short term, obviously every connexion issued on Calypso reserves for us its abundance of adventures and discoveries.
Quotation : Sent by Marco
“As an added bonus I can today say that when you for the first time log into Planet Calypso in VU 10.0, you avatar will be given the chance of a new appearance. But we have managed to very closely save your pre-VU10.0 looks (including customized work from plastic surgeons, hair stylists, etc) so you can keep your old looks almost intact.“
(To finish therefore), today we learnt on EF in a Marco’s message that roughly the CE2 would not be launched before the month of August, date on which Marco will make an assessment of test phases performed this summer. So feel free to sunbath in July, you can always change your skin’s complexion at the reopening.
Marco (center) in December 2006, during the evening award of the Nobel Prize in Stockholm. On his left Dave Simmonds (responsible of commercial development) and on
his right Carl Uggla (responsible of special projects)